Showing posts with label 8bit dungeon. Show all posts
Showing posts with label 8bit dungeon. Show all posts

Wednesday, January 25, 2012

8 bit Dungeon!

Its finished! Finally! I was able to finish out the basics this past weekend, and I love it! If you remember I started this back in November. It was an idea I had when I ran across Fat Dragon Games and liked the simpleness of their dungeon design and build. I immediately thought of the old NES Zelda game, the dungeons. With Super Dungeon Explore on its way to my door I decided to get working on the design and build, and now here are some results.

1" square pillars. These get inserted into the floor holes.

 1" walls.

4" walls. Here you can see 2 different designs to break up the design.

2" walls. Again we have 2 different designs.

 8"x8" floors. Holes open and ready for use.

8"x8" floors. Hole covers in use.


In addition to the grey dungeon I thought why not make the colored ones too? Straight grey can be boring all the time. So I went to work on some different colors, the first of which is green. But before I could go all green, I had to make transition pieces so the dungeon could blend easily from one color to the other. Here I will show some grey/green transition pieces.

1" pillars. Grey on 2 sides, green on the other 2. 

 1" walls.

 4" walls.

2" walls.

 8"x8" grey to green floor transitions. Holes open and ready for use.

8"x8" grey to green floors. Holes covered and hidden.

Although after building this up, I realized some of the grey/green transition pieces dont line up perfectly. This is something I will have to correct with the other colors before I build them.

And here are some straight green pieces. Although I have no all green floors, my ink was all gone, you can get the basic idea here. When I do finally print out the different colors, I will be taking them to a printer (Staples) to get all printed up.

1" square pillars.

 1" walls.

 4" walls

2" walls

And finally we have some in game shots! These are from the recent Demo I ran for Super Dungeon Explore. I get into this game so much that sometimes I forget to take more pictures. The group loved it and so did I. I hope you enjoyed the pics.

 Beginning the build. You can see where the posts placement is and where they will go. To the side you can see what I used to hold the walls and posts together: Bobby pins! 




 And there are some in game pictures! As I stated before, I get into this game and forgot to take more pics, but it was getting good.

Well there you go, and I go...off to paint!

Wednesday, November 23, 2011

WIP 8 bit dungeon:extras

Continuing my work on the 8-bit dungeon (before Super Dungeon Explore arrived) I was able to work on some extra bits I may need later on. Most of these didnt turn out 100% the first time, but gave me the look of how I wanted them, and now I can rescale or re-size. So here are some extra bits::

6" wall::
For those extra big room, I decided to have a 6"wall. This would work better than a 4" and 2" wall put together and leave those for other areas of the dungeon.
 
 6" wall, cut out and ready for assembly.
6" wall all assembled.

2" doorway arch add-on::
 The basic shape, ready for cutting.
 The archway all assembled. You can still see some white, this is one that
didnt work 100%, but gives me the look and idea what I need to change.
The prototype archway ontop of a 2"wall.
There is a bit of an overlap, but that will be fixed later on.

1" stairs::
The stairs were a bit trickier than I imagined. Overall I am happy how they turned out, but I made them a bit too big, more like 1 1/4" than the 1" I was going for. The pics below actually show the whole construction of the stairs.





There are the completed stairs. It looks good, I just have to re-size them.

And there you have the extra bits I worked on last week. Now that Super Dungeon Explore has arrived, I gotta get some games in! That and commission work needs done - I will post those pics when I get to them :)

Until next time dear readers...

Wednesday, November 16, 2011

WIP 8bit Dungeon: Walls

Continuing the 8bit style dungeon, this post is all about the walls. I started with the original 2" and 4" wall, because with the pillar placements I would be working on the even side of numbers, that is until I wanted a large room that ended up measuring 7" long. From there I was able to successfully make a 1" wall. There is a 6" wall I am working on, but it will be in another update as it didnt make it to the final print yet.

So here we go, walls and their assembly::

First up is the 4" wall. Here you can see the printout copy.
I was able to fit 2 of the 4" walls on 1 8 1/2x11 paper.

One 4" wall cut out and ready for assembly. 
 

 One completed 4" wall.


Next up is the 2" wall. Here you can see there are 3 of the 2" walls per page.

2" wall cut out and ready for assembly.
 

 2" wall finished.

Now for 1" walls. Here we can see there are 5 of the 1" walls on one page. This is the actual prototype page, I ended up shorting the top fold, but after some work made it longer, It wasnt fitting right.

Here is a 1" wall all cut out and ready for assembly.
 

 One complete 1" wall

And those are the walls. The biggest trick is making sure those walls all line up with the same design.
Right now I will show you a sneak peak ;)

Blurry pic, but they all match up. And this is all coming together. I just need some doors now, and that is for another post. Next time on WIP 8bit dungeon I will show the look into the doors for this dungeon. Until then

Tuesday, November 15, 2011

WIP 8bit floors 2

Well I guess I should continue the floors, before I begin with the rest of the dungeon. As you seen earlier the floors were assembled and this will cover the pillars, floor covers, and completed floors!

As before this could be used as a semi tutorial for the Fat Dragon Games EZ Dungeon. Although this is still the prototype of my own modification the "8-bit Dungeon". Ready? Here we go::

Pillars and floor covers::

 So here we have the printed page of the pillar and floor covers. Retro right? I hope so, thats what I am going for. Anyhow you can see the floor covers look just like the floor tiles, lets hope they match up.

We cut one of the pillars away from the rest of the page, being careful not to cut away the white blank areas, those are how we glue this thing together.

Cut free, glued, and assembled. Here we have 1 - 1" square pillar. Notice the white strip at the bottom? that is there on purpose, you will see later.
 

One page completely cut out and assembled. Here we have 2 of the 1" square pillars and 5 of the floor covers. Now we will see how everything matches up.

Assembly of the floors::

 We take our floor tile, the one completed from the other post. 8"x8".
 Measure in 1" and up 1". Easy for me since the squares are exactly 1"x1", the typical size block for movement. We use a SHARP balde to make the cutting easy. A dull blade may tear the foam below and botch up the design (both the art and the placements). Now cut out that square.
 Follow suit with cutting the next block out. And the next and so on.
 Here you see all 4 blocks are cut out. You can even see the squares that were removed.

Here is the complete complete 8"x8" floor tile. On the side are the tile covers and we will see if they match up.

You be the judge here. 2 of the empty spots are covered with the floor covers. At first glance you can barley tell they are there. Overall I think they work perfect.
 From another angle. I dont even notice where the other one is at first. This is a happy moment.

Now for the pillar test. This is the pillar from earlier, lets see (and show) how it fits.

Pillar inserted into the hole. The white ring left at the bottom is hidden and the pillar fits snug. This shot is to show a pillar, 2 floor covers, and one square left open.

All in all, I think I am off to a good start. Next we (I, I mean I) will show you some walls that were done up. Remember to use a fresh clean sharp blade when cutting foam. Also remember to keep fingers clear from the blade :)